Morph
(2026)
A sequence of unsettling transformations unfolds between the human and the otherworldly. Bodies shift, distort and reorganise themselves in movements that feel both organic and mechanical, as if following an ancient choreography governed by an unknown force.
Intense shades of red evoke something primal and animalistic, while the almost robotic precision of each transformation creates a strange sense of ritual. The figures appear neither entirely human nor entirely artificial. They become vessels of something beyond their physical form.
Watching from above, they seem to observe us from another dimension, gradually revealing a space that feels both sacred and unfamiliar. An invitation into their sanctuary, where the boundaries between body, machine and myth begin to dissolve.
The animation was released at Hradby Samoty, a festival of experimental audio-visual arts.
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